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Emperor Mateus
DarmaniTheFourth
Imamadmad
Jr Mime
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What kinds of policies do you have?

Every wiki needs policies of some kind to function properly and to not fall into chaos. Yet wikis do their policies in different ways. From short guidelines on the front page to pages of policies written out in full detail and everything in between. What kind of policies do your wikis have? Do you have a detailed, wordy description of every one, or do you prefer to follow the K.I.S.S. method (Keep It Simple, Stupid!)? Do you prefer to have lots of rules that are well laid out, or do you prefer having people use their common sense to decide what is write and wrong? Have you even thought much about it? How has this helped your wiki do you think? Would you recommend it to other answers wikis?

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Emperor Mateus
DarmaniTheFourth
Imamadmad
Jr Mime
Enodoc
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That's a funny thing, as until today I hadn't even looked to see if Fable Answers had a Project:Policy page like other wikis. Turns out, it doesn't, which is fine. What we do have are two pages called Tips and Help, which is where we have that sort of thing. We don't really have much else. Compared with Fable Wiki's Policies, there's basically nothing at Answers. I don't think anyone ever looks at what we do have anyway.

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On DWA (Doctor Who Answers), we have quite a long, thoroughly written out policies page created collaboratively through months of discussion in our forums. The page is long and detailed and covers just about any situation which could come up. Through the use of shortcuts, we have encouraged users to link to the policy in question when marking a page for deletion or when notifying somebody that they can't do something that they've done. The policies are clearly linked in several spots. However, I doubt many new people actually read them based on the amount of questions asked each day that need deleting. While trying to cover everything, we have ended up with a page which, when I last was curious enough to copy it into Word, ended up being 8 or 9 pages long. Something that long really doesn't encourage people to read the whole thing. If your interested in checking out how we've done it, see w:c:drwho.answers:DWA:POLICIES.

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On Wikianswers, we've lost our policy page lol.

Anyway, we don't need it, as all of the editors are in the chat, and we don't get new ones.

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How do you lose your policies page!? Also, how do you define what is or isn't allowed then? If you do, you might be able to ditch most of those unanswered questions, or at least help make your answered ones better. I really recommend opening up a discussion in your forums at least and see what your other admins think. And who knows; one day, another editor might come along who has never edited with you before and wants to know how you do things before starting.

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Found it, w:c:a:Wikianswers:Policy is like a disambiguate of more pages.

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Our policies on Zelda Answers and Kingdom Hearts Answers state that questions that are spam, insulting, incomplete, vague, or asked and answered by the same contributor should be tagged for deletion. It also, instead of telling users not to, like some answers wikis do, it encourages users to sign their posts so we can keep track of large discussions. And for pages that are vague, we have an {{Elaborate}} template, which tells the asker to rename their question, or it will be tagged for deletion after 24 hours. For questions that ask the opinions of editors, we have an {{Opinion}} template that says to avoid flame wars. The templates aren't really in the policy, they're more of a standard that most users/anons follow. Our policy also contains guidlines on how to use comments, and proper discussion formats, as we often have confusing issues where we can't tell who a comment is directed at. 

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I see they are well organized wikis! Lol.

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So your wiki is more interested in discussions the answer to the problem instead of weaving different answers into one? Interesting
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Yeah, a lot of discussions end up happening in the answer section. Sometimes an answer will need more detail, so instead of deleting the answer, a user will reply to it, adding the extra information. Or sometimes a user will give a theoretical answer to a question, a theory that they create, and someone will point out potential holes in the theory. These things tend to spark a lot of conversations. Here, take this as an example.

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We have policies and guidelines, but honestly there's not much spam or vandalism anymore. A lot of rules that are broken are a result of new users who don't know what is or isn't acceptable, so we just explain how things work and delete the offending question.

Generally with vandalism we give one warning prior to taking action, though in some cases it's easier to just block a user to prevent further damage. At Final Fantasy Answers, the sysops agree that it isn't our job to ban people when they break rules, but to prevent the rule from being broken in the first place.

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